CIRCUITS
/// DON'T CLOSE THE LOOP ///
CIRCUITS is a shoot-em-up with a unique damage mechanic, made solo in 96hr for the GMTK Game Jam. Enemies try to connect to you. If a positive enemy or a negative enemy connects to you, you're safe. But if both connect to you at the same time, you short out.
Fight back against the increasingly difficult enemies with your blaster, or make use of the 4 kinds of pickups scattered around the map.
~~~
note: high scores may or may not work on web. also this game is terribly unoptimized so you might want to play on a more powerful device.
- WASD /// Move
- MOUSE /// Aim blaster (touchpad is hard to play with!)
- LEFT_CLICK /// Shoot
- RIGHT_CLICK /// Use pickup
- ESC /// Pause/unpause
There's also extremely primitive controller support - left stick is move, right stick is aim, triggers are shoot/use.
If both a positive and negative enemy are connected to you at the same time, you lose a life (the three dots on the other side of your blaster).
Pickups have different abilities:
❯❯ Speed boost
⁛ Shooting boost
●+ Extra life
◎ Bomb! Clears out all enemies onscreen.
~~~
Somehow made in 4 days for the GMTK Game Jam 2025
With the Godot game engine, and the EDG32 pixel art palette
Sound effects generated with Chiptone
Music is:
"Long Time Coming" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Font is QuinqueFive
thanks for playing!
Published | 19 hours ago |
Status | Released |
Platforms | HTML5, Windows, Linux |
Author | Diamond Studios |
Genre | Shooter |
Made with | Aseprite, Godot |
Tags | 2D, Fast-Paced, Pixel Art, Space, Twin Stick Shooter |
Code license | MIT License |
Asset license | Creative Commons Attribution_NonCommercial_ShareAlike v4.0 International |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | Color-blind friendly |
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